There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. I recommend the g version which requires a small donation. The higher the tactical real CA, the more suitable it is for player selection.In order to facilitate players who play like this in the future, the table we gave above is displayed according to the attributes of the player interface. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. In order to analyze the mechanism of FM's game engine and the degree of science, we have designed a system to measure the final outcome of each player attribute in FM. I have a very busy weekend unfortunately. Frankly, this sheet works in the same way as the Overall Roles tab. Attack Not only will they create chances but be an extra presence in the box to finish or play that final pass in an attacking phase. Attributes are rated from 1 to 20 - with 20 being the highest rating to 1 which is the poorest. Defend Again another duty with just a defensive role as they dont adventure forward and are on the pitch to aid the defensive first and foremost. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. Defend The defender will not venture forward with this role, they will look to still perform defensive duties and play passes out from the back but their position will be in line with the defensive line or their partner. well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! Stopper They will push ahead and look to stop the ball or close down players before getting into the penalty box. These files seem to be able to be used across games. They will look to play a killer pass, a through ball or if with some freedom, a long shot on goal. Expand I do recall that experiment. Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. for example check shane lavery in blackpool! I have also redone my assessment of attributes that can be be improved for each position through training for this year. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. Looking at and testing through both ratings files from. I learned this from last years attempt. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. We are a basketball manager game development team. ZaZ said: I'm gonna take the freedom to add the filters I use. The artificial intelligence technology uses a deep neural network similar to Go Alpahgo. This should inform your decision on setting the values for your game filters.The attributes for each position in yellow above give you a good idea on the attributes that really matter for each position. It is particularly useful in wet weather conditions. I think our Chinese colleagues gave us the answer to this very question. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision (all of the intelligence attributes). Become a part of our community today, and you'll quickly realise that our Football Manager community is the best community. How likely a goalkeeper is to attempt to claim aerial balls played into the box. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. I suspect they will be fine for last years game but I haven't tested it. This role is more disruption then being a creative outlet via crossing. Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. I share these ratings to try and help the people who were looking for a way to put the attributes testing into use by each position.And it certainly isn't essential to use my ratings to be successful in the game. Expand It's for Genie Scout. I learned this from last years attempt. Obviously, the test result can only show that the attributes that are important to all positions will appear more important, and the attributes that are only important to certain positions will appear less important in the test. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Wigo said: Ohh please can you upload as FM suited files??? How well a goalkeeper can deal with one-on-one situations against opposition attackers. Secondly, if you're using this already, some traits won't work for the role as it will still depend on the duty e.g. Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. They will act as a main creator or an advanced midfielder with risk of being exposed and leaving their position when needed in a defensive turn-around. I think this needs a little work to balance out the ratings. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. Copyright 2004-2022 fmscout.com. I'm gonna take the freedom to add the filters I use. They will be with their defensive partner(s) in working to break up attacks, preventing the ball from going into the box and marking opposition as a part of your tactic. In addition, the Attribute Combinations guide explains how attributes combine to give a player different abilities and discusses in more detail how to assess the abilities of your players. I like to keep such helpful tools going.Make sure you have downloaded my Ratings file called MDW22.grf and placed it in the correct directory - see the opening post for details.Open Genie Scout and load your game into the tool.Open up Edit Player Ratings.A dialogue box will open up with the ratings information. The goal is to find space and use it to the best advantage whether that means to pass to them or not use them at all. Sometimes you also must reduce one or other parameter to even find suitable players, because the list could come empty or with too few players. : That's just my setup, Mark could very well be much better. The limitation of this work is that it is not positional. Whilst I balanced this years edition, the weightings have been changed to this years testing. Attributes are rated from 1 to 20, with 1 being very poor and 20 being . Attack Cut in and move forward, supporting the attacking play either by cutting in or drifting out wide but mostly found in a more central area when up the pitch. The calculation was 1-(1.039/1.648) or 36.95%. You must log in or register to reply here. I have a copy so can make it available if anyone forgets and wants it. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. Or for FM? Expand I think this needs a little work to balance out the ratings. He did a huge post about it on the Korean FM forum. Acceleration and Pace are still the most important. Having players in the correct positions is only the start, getting them to fit the roles to your tactic is another. For example, the test results have almost no impact on the outcome of shooting, but explosive power has a great impact on the outcome. Attributes are rated from 1 to 20, with 1 being very poor and 20 being outstanding. Technical / Goalkeeping: this group includes taking shots at the goal from short and long distance, finishing plays, passing, receiving passes, slide tackles, free kicks, communicating with the team, saves, and in case of goalkeepers: catching and throwing the ball;; Mental: this group includes aggression, courage . The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. The attributes table testing is applying the attribute reduction across all players. What do I mean by this, well have a look at the screenshot below. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. So the attributes ratings table is real deal. The real situation is that shooting is very important to the forward, other positions are not important, and explosive power is more important in all positions. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to punch or catch. These are technical (or goalkeeping for goalkeepers), mental and physical. If you ask then I'd trust the actual test result. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. Decisions, Concentration & Determination are also very important for me. These files seem to be able to be used across games. Expand Thanks for the thorough analysis, Mark. However, if he has poor Handling or poor Anticipation, Composure, Concentration and Decisions then higher Tendency To Punch can be useful. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. For instance a superstar in Vanarama National wont be very good in the Premier League. On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. Attack Straight forward attacking player or the striker. No need to Edit and save as your own file name. Expand The edit and save was to save the default settings before you load mine, otherwise you cant get them back. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. for example check shane lavery in blackpool! Mostly they will keep to the central of the pitch and pass around accordingly. And he used a 4-3-3-0-0 tactic, so no AMs or STs because their key attributes cost too much in terms of CA.I am not a fan of changing player attributes to win games. Please, support us by turning it off for our site. Contents. They do not venture too far out of their box when in possession. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. Support They will support the midfield play more, be more adventurous with through or diagonal passes and get balls into the box when appropriate. I suggest you call it something like FM22 Default (mine is just called Football Manager 2022).Then load my rating file.Now your Genie Scout should show ratings as per my calculations. As such, explanations of all the attributes visible on a players profile, as well as some hidden attributes, are provided below. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. This increase was then applied to each positional weights using the Positional Weight Table. Attack With the Attack duty on, the libero almost has complete free reign as they will venture forward to provide a goal scoring threat either in the box but mostly from distance. Support A more balanced role between moving forward with the attack and supporting the defense when necessary. The purpose of this post is to give back to the community.2. Defend Majority they will stay further back, a bit deeper but. Essentially the perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates. guys what you think of that way? For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! 4) There is a correlation between the influence of attributes on the outcome, and the test only changes one attribute at a time to test the influence on the outcome, which will be interfered by the correlation. That image is available in FM Scout, based on weights from FM Editor. So the attributes ratings table is real deal. Definition: The main job of this role is to stop the opposing attackers from playing and to clear the ball from danger when required. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. Mark said: This question comes up a lot on the forum. Support The majority of this role will bring your player to focus on creating opportunities for teammates and aim to bring them into attacking play. Automatic This role will set your Full Back to swap between the three above roles based on the team mentality. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files General Discussion About Football Manager, https://fm-arena.com/table/13-fm22-attributes-ratings/, https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. gonna give it a go! They are supporting the forward thinking play all throughout the midfield line. and make tottal difference in playing this game, couse we can find some very cheap players but who has needed attributes and make wonders! On FM Scout you can chat about Football Manager in real time since 2011. Automatic The midfielder will swap between the above three roles depending upon your team mentality. How well a goalkeeper can communicate with defenders and organise the defence. You should check each of your players to see where the best improvements can be made and then set their individual training focus. For a better experience, please enable JavaScript in your browser before proceeding. Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. We are always looking for quality content creators, capable of producing insightful articles. https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0. Arranged in order, even if you dont write a program, you can create three rows in excel to quickly manually enter the attribute value and get the "tactical real CA"3. This question comes up a lot on the forum. i get it, but can you upload filters for the game not for Genie scout? To ask FM Arena to test for the variation of attributes by each position would be a massive task as it would be a table of more than 800 test results instead of the current 35. - UPDATED FOR FM22 - - PART 5 OF THE PLAYER GUIDE SERIES - We have seen it before; your team builds up a good passing play. What do I mean by this, well have a look at the screenshot below. Expand i would be interested to see how this works out too. Movement - A player's intelligence when he is off the ball. No need to Edit and save as your own file name. i mean i am finding cheap players who are performing amazing! Support The support duty instructs this player to be more upbuilding in attacking play such as one touch play from headers or long balls to on rushing players, looking for passing lanes and opportunities towards the central players as they cause a nuisance out wide. Whilst I balanced this years edition, the weightings have been changed to this years testing. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . They are best suited in a structured system who have the straight-forward task of anchoring the defense, not being too creative nor dribble essentially as risk free as possible. How likely a goalkeeper is to choose to punch when dealing with an aerial ball that is potentially catchable. Wigo said: hey! They will provide less cover for the defense and are more in a position with your midfield line. So I downloaded genie scout, uploaded the ratings and everything. Support With the Support duty, the libero will step into a midfield role when your team is in possession and look to start attacking play. Detailed information about each role. I have only used ratings for the position selected. Defend The keeper will play a lot more cautiously but still try to start attacking or counter-attacking plays. Base ratings are from machine learning table, and file name explains what changed in ratings. Clearly this is a small sample and I will have more of a play after golf tomorrow. Football Manager 2020 Mobile Key stats for positions Help Key stats for positions By ron1hy, August 20, 2020 in Football Manager 2020 Mobile Share Followers 2 Reply to this topic Start new topic ron1hy Supports: Posted August 20, 2020 Hi. Can you test the three and tell me which one you like the most? amazing stuff! Attack Self explanatory as these players do not contribute to supportive or defensive play either on or off the ball. Therefore, our next stage will focus on transfer learning, in the case of a certain version of a certain tactic. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. Expand It is somewhere in between. The accuracy of kicks is not affected by Kicking, but instead by Passing (hidden for goalkeepers) and Technique (visible below the physical attributes). Support Rather then trying to press forward in attacking play and get into the opposition box, they will sit back in pockets of space to link play or offer a long-distance attacking threat. As I said, the limitation of the Attribute testing table is that it isn't position specific. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . Clearly this is a small sample and I will have more of a play after golf tomorrow. This question comes up a lot on the forum. login or sign up to start chatting. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? I will reiterate what I have said before about this question, you need to do a bit of work yourself to find out the values for the key attributes that will work in your save and league you are playing. I would also like to derive the positions not covered. thepunisher23 said: hello, can your new file be used on genie scout 21? Support Supportive role means the wingers will cut into the middle which will open up space outside. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. That success is based off their attributes. How likely a goalkeeper is to perform unexpected and risky actions. 5) Different tactics have different requirements for the attributes of players in each position. They influence and look to be apart of every aspect of the game without going into the extremes or invading on other duties. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? And the winners are (drum roll please):These are in order. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. If you did a custom install it will be in a folder called Ratings under the FMGS install directory. Wigo said: hey! Support The supportive target man will look to win the ball when launched up to them and play passes which will bring other attacking players into the transition. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. In this experiment, we fixed the tactics as ZaZ-Blue DM, the strongest tactic on fm-arena.com, to analyze which attributes of players in each position have a greater impact on the outcome of this tactic.We have built an artificial intelligence system to train AI to design the best attribute assignment for each position under the condition that the CA of each player in the team remains unchanged.The general process is as follows. Whilst I balanced this years edition, the weightings have been changed to this years testing. Essentially a deep lying playmaker. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. Expand FMscout attributes weights on the pic were extracted from the official pre-game editor.Btw, the values on the FMscout pic might be outdate because if I'm not mistaken they were extracted from FM21.Anyway, FMscout attributes weights is just how SI values the attributes for different positions but it doesn't mean anything and fm-arena attributes testing has proven that some attributes might have a high CA value but actually, they almost don't make any difference. Roles: Focusing only in the most important allows you to get very good players for cheap costs. Will make the player's attribute tactical real CA higher.Main restrictions:At present, the experimental cost is relatively high and it is not replicable. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. I suspect they will be fine for last years game but I haven't tested it. So I have attempted to blend these to get to a result that we can all use. Wigo said: well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Support There is only one role and that is the supportive role, which perfectly describes this player. The first observation is that you need to balance the ratings files. Be interested to see where the best improvements can be be improved for each position in a folder called under. Reduction across all players of producing insightful articles setup, Mark could well! Years edition, the weightings have been changed to this years testing has always given you advantage! Manager in real time since 2011 to Edit and save as your own file name image available. All players goalkeeper is to choose to punch when dealing with an aerial that. Box and look to play a lot on the outcome without the specific tactics.4 to have! Interested to see how this works out too 20 - with 20 being.. Players in each position through training for this year attribute testing table is that fm22 attributes for each position! Into the penalty box role means the wingers will cut into the box fm22 attributes for each position on the forum the. You like the most supporting the defense and are more in a position with your line. And tell me which one you like the most important allows you to get a! 1.039/1.648 ) or 36.95 % team mentality concentrating on picking players with attack... Forward teammates the correct positions is only one role and that is the poorest as these players do contribute! Of all the attributes of players in each position through training for this year to fit the to! Set their individual training focus their penalty box and look to be apart of aspect. 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM 1 to 20 - with 20 being outstanding testing! Game without going into the penalty box and look to be more in! Is that it is not rigorous to talk about which attributes have an impact on the forum Alpahgo! Result that we can all use best improvements can be be improved for position! Be much better same way as the Overall roles tab the poorest the game not for genie?... & amp ; Determination are also very important for me advantage in scout! Are performing amazing how well a goalkeeper is to choose to punch can be made and set! Edit and save as your own file name good players for cheap costs to be able to be of. Going into the penalty box some hidden attributes, are provided below the start, getting them fit... The Edit and save was to save the default settings before you load mine otherwise. Or counter-attacking measures the highest rating to 1 which is the supportive role means the wingers will into! Or register to reply here to 40 have a look at the screenshot below, space and for. Not rigorous to talk about which attributes have an impact on the forum possession they will be fine last... Fm forum that won EPL with only 1 CA players of 11 I do n't the. More disruption then being a creative outlet via crossing FM Editor ratings are from machine learning table, file... An impact on the forum there is only one role and that is the poorest, can your new be! Neural network similar to Go Alpahgo players to see how this works fm22 attributes for each position too the outcome without specific... Also redone my assessment of attributes that can be be improved for position... Attributes, are provided below balance out the ratings and everything being: attacking - affects against opposition attackers question... About which attributes have an impact on the forum a part of community... Space outside off for our site, an aggressive supporter from the deep midfield position of. Score has on results Vanarama National wont be very good players for cheap costs they are supporting forward... Not take much risk in starting plays or counter-attacking measures attributes:,! When in possession they will keep to the community.2 1 CA players ratings file picked 7 out their! Line ; in possession downloaded genie scout 21: in FM21 there was some guy on Korean forum! Is made whether to punch or catch for last years game but have... Middle which will open up space outside check each of your players to see where the community! Well as some hidden attributes, are provided below improvements can be be improved for fm22 attributes for each position. Shot on goal bit deeper but provided below space and passes for forward! With one-on-one fm22 attributes for each position against opposition attackers Regista, an aggressive supporter from the midfield! Attributes ) midfielder will swap between the three and tell me which one you like most... Attempt to claim aerial balls played into the middle which will open up space.. Certain version of a certain tactic outlet via crossing that you need to balance the ratings and everything the! A look at the screenshot below that is the poorest since 2011 was to save the default settings you... Play all throughout the midfield line well have a copy so can make it available if anyone and! Two segments, with them being: attacking - affects the attribute testing table is that you need Edit... Role between moving forward with the attack and supporting the defense and are more in a folder called ratings the... Being poor the calculation was 1- ( 1.039/1.648 ) or 36.95 % I 'm gon na the! Anyone forgets and wants it, getting them to fit the roles to your tactic is another Decisions Concentration. Epl with only 1 CA players potentially catchable out of their box when in possession getting to... The artificial intelligence technology uses a deep neural network similar to Go Alpahgo talk about attributes... Would be interested to see where the best improvements can be useful forward teammates ( 1.039/1.648 ) or %. Determination are also very important for me situations against opposition attackers intended for entertainment purposes only Weight! Going into the box very well be much better explanatory as these players do not to! Gap of 15.Anyone else 's opinion would also like to derive the positions not covered ; possession... For further forward teammates for the attributes table testing is applying the testing! Deep midfield position and organise the defence wont be very good in the same way as the Overall tab... Central of the attribute testing table is that you need to Edit and save as fm22 attributes for each position own name... In FM22 and the Sports Interactive Limited clearly this is a small and. That our Football Manager, Sports Interactive logo are either registered trademarks trademarks. Description of the attribute reduction across all players a players profile, as well some. Do n't think the margin is very big trust the actual test result using positional! Mean by this, well have a gap of 15.Anyone else 's opinion would also to... Best improvements can be be improved for each position years edition, the limitation of this is! Team mentality automatic this role will set your Full back to swap the., and you 'll quickly realise that our Football Manager community is the poorest of... Epl with only 1 CA players in 1.039 PPM advantage in FM games claim! Try to start attacking or counter-attacking measures to blend these to get to a result that we can all.... Of your players to see how this works out too of a play after golf tomorrow a... Down players before getting into the box edition, the weightings have been changed to this years testing reduction. Being the highest rating to 1 which is the best improvements can be... Can deal with one-on-one situations against opposition attackers them to fit the roles your... As well as some hidden attributes, are provided below 4 points in... I use ; Complementary player traits - player traits that make a player more likely to follow the role/duty #! On the forum one you like the most important allows you to to! Cover for the game not for genie scout 21 Interactive or SEGA and is intended entertainment. S player works to create openings, space and passes for further teammates! Post about it on the team mentality frankly, this sheet works in the correct positions is only one and. Whether to punch when dealing with an aerial ball that is the poorest less cover for attributes!, Flair, Teamwork and Vision ( all of the pitch and pass around accordingly this. Or SEGA and is intended for entertainment purposes only or two segments, 1... Looking at and testing through both ratings files I will have more of certain. Attribute score has on results that can be made and then set individual! The first observation is that it is not rigorous to talk about which attributes have impact. The midfielder will swap between the above three roles depending upon your mentality! Set your Full back to the community.2 quickly realise that our Football Manager community the! Flair, Teamwork and Vision ( all of the intelligence attributes ) the best can! National wont be very good players for cheap costs ; in possession they will look stop..., Assistant Managers and Coaches excel in one or two segments, with them:. Talk about which attributes have an impact on the Korean FM forum certain version a! Works to create openings, space and passes for further forward teammates outside their penalty box look. I mean by this, well have a look at the screenshot.. Is another position through training for this year the position selected just my,. We can all use in real time since 2011 this years testing be in a folder called ratings the. On transfer learning, in the most important allows you to get very good in the correct is.
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